
About Me
Born in Shenzhen, China
Lives & works in New York, USA
I am a New York-based sound designer who is passionate about creating and implementing sound for video games.
My undergraduate degree in Arts and Entertainment Technologies nurtured my understanding of sound design for interactive art forms, and my graduate degree in Music Technology greatly improved my knowledge in VR Sound Design, Unity Audio Implementation, and Wwise.
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I still remembered that hot summer afternoon when I watched the gameplay of The Shadow of Colossus through glasses outside of a game shop as a little kid. That memory planted a seed, convincing me video games are capable of artistic expression and massive cultural impact. I am looking forward to making my way into the game industry and contributing my work to a genre-defining game.
